Joao Frutuoso

2D game artist who turns fun ideas into memorable characters, environments, and props.From early concepts to polished, game-ready assets.

[email protected]

Hey, I'm João!

A concept and 2D game artist with over 4 years of experience designing characters and environments. My mastery of drawing allows me to shape compelling designs and bring them into the game as finished assets.Clients: "Demon Bluff", "PKXD", "Little Nemo", etc.

Experience

UMI ART
Feb 2026 - Nov 2026
2D Background Artist for Demon Bluff
DIESOFT
Jan 2024 - Jan 2026
2D Art Generalist
Concept art (environmental, characters, enemies, itens) and 2D rendered assets to be used in Little Nemo and the Guardians of Slumberland.
GLAIVE STUDIO
Oct 2022 - Oct 2023
2D Art Generalist
Concept and in-game art for a 2D platform game.

For work inquiries, please message me at: [email protected]

© 2026 Joao Frutuoso - All rights reservedThe works visible on this portfolio and my other web pages are my productions, client's properties and are protected by copyright. Using them for any purpose without my consent is prohibited. Scraping this website for AI training and counterfeiting my work through AI is prohibited.

Joao Frutuoso

2D game artist who turns fun ideas into memorable characters, environments, and props.From early concepts to polished, game-ready assets.

[email protected]

Pokemon Phantom Liberty

Personal fake game project inspired by Pokémon! The artwork and protype were made simultaneously, so the ideas and designs could be validated.

Prototype Video

Auto-Battler Retro

Personal fake game project inspired by Pokémon! The artwork and protype were made simultaneously, so the ideas and designs could be validated.

Little Nemo and the Guardians of Slumberland

In this hand-drawn metroidvania, I created concept art for different characters and environments, including: backgrounds, tiles, platforms, enemies, hazards, and more.

Prototype Video

Folia: The King's Revelry

In this hand-drawn metroidvania, I created concept art for different environments, including: backgrounds, tiles, platforms, enemies, hazards, and more. As well as the in-game versions of many of these assets.

Personal Illustrations

In this hand-drawn metroidvania, I created concept art for different environments, including: backgrounds, tiles, platforms, enemies, hazards, and more. As well as the in-game versions of many of these assets.